The Kineticist is iconic for being the only way to make a thematic spell using caster in Pathfinder. But under your stated parameters, Kineticist is the way to go. Kineticist Elements. Sign In; Cart . Kineticist can do nothing but blast start to finish, other casters can do so around the middle of Act 3. I want to make the most superior fire mageSign In; Cart . No diadem. It should be as specialised as say, a specialised Sorc, but very skilled at that. . View Cart; Help; Pathfinder . Base Kineticist is the best. Level 8 - Kineticist 8: Ability Score - Con 1; Skills - Stealth 1, Persuasion 1; Wild Talent - Aerial Evasion. Kinetic Diadem effects, information, acquisition, builds, tips and tricks for Wotr. An Elemental Engine Kineticist mercenary (20 PB, Mythic Companion only) will beat out all but the most optimized builds (barring merged Spellbooks) on the Knight Commander. Idol of the Eye. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Source Core Rulebook pg. It's honestly one of the strongest builds in. Note As normal, but actually priced somewhat appropriately for its effect. Spell resistance doesn't apply. customer. Contents [ show] Subpages. Fire is great for damage. But kineticist itemization is weird (admittedly this is a minor point though). Spell resistance doesn't apply. It has good progression from 1-20, with a fun shift in playstyle and the themes and mechanics of the hydrokineticist fit naturally (pun intended) with the Azata path. While worn by a kineticist, this item increases the damage dealt by the kineticist’s simple and composite blasts that match the element of the inlaid gem by 1d6 points (for a lesser kineticist’s diadem), 2d6 points (for a kineticist’s diadem), or 3d6 points. Max your burn on your defensive utility (or whatever else looks good), and blast away. Good news everyone! My gm buys a lot of stuff and gave us this pdf with "occult" classes, he told me to look at the Kineticist for my next character. In the later half of the game, once you get the Greater Kinetic Diadem, 30+ CON, all the composite blasts and AOE infusions the Kineticist can delete. Yes, the kineticist has less single-target damage than a martial-weapon martial. An elegant, colorful gem cut into a complex geometric pattern is slotted into a narrow metal band that fits around your brow. I want to make the most superior fire mageIf you go in with a Composite Blast on turn one with as many +Attack buffs as possible and the Weapon Focus: Kinetic Blast and Improved Critical: Kinetic Blast feats (the latter to increase threat range as much as possible to hope for a crit on your first turn Composite blast), and of course the best version of the Kineticist Diadem equipped. In the conceptual part of the class, kineticist burn is an overcharge mechanism, where you can burn yourself to go to greater heights of power. This plain black fingerless glove has a white line along the bottom of it that seems to glow with energy when used. Level 7 - Kineticist 7: Skills - Stealth 1, Persuasion 1; Feat - Weapon Finesse; Expanded Element - Air, Electric Blast. kind of hard to decide which is the most powerful. I want to make the most superior fire mageSign In; Cart . You get pounce from Kitsune, paired with Mighty Charge (mythic ability) combined with Death Rush and Negative energy master lich powers) and you will end up with 10d6 + 10d6 holy + 10d6 +1d6+10 negative damage and 1 negative level per attack on a charge vs touch ac. Fire targets touch AC which is usually the lowest defense stat of the enemies, while earth is great for crowd control (Deadly Earth is king). We knew about the bogeyman in advance via speak with dead and similar, so he got shut down hard with. Physical blasts are ranged attacks that deal an amount of damage equal to 1d6+1 + the kineticist's Constitution modifier, increasing by 1d6+1 for every 2 kineticist levels beyond 1st. pog_irl • Trickster • 8 mo. I want to make the most superior fire mageClass Skills. To increase its damage either get higher con /get the kinetic diadem. It's not clear if you can turn it off tho, so better talk with the gm. kind of hard to decide which is the most powerful. pink rhomboid ioun stone and gauntlets of the skilled maneuver can be dropped for lesser kineticist's diadem for a net. In base game, can fire at most 34 blasts in a single cast with greater kinetic diadem and lesser kineticist rod equipped; Known issues. Lesser Kineticist Rod Notes & Tips. Likewise, the fighter doesn't get expert casting until 12th level, while the kineticist boosts at 9th. Any other weapon gets no benefit. What if a Kineticist Diadem allowed you to apply the rune (up to a power level of the diadem) or set of runes coming from one wielded/worn weapon with which they are proficient to their Elemental Blasts. Make sure you're buying the best available kinetic diadem, it adds a bunch of damage dice ReplyThis build is specifically built with RTWP in mind. I'd recommend fire blast. Wild talents are typically spell-like abilities (though some are supernatural abilities), and take a standard action to use unless otherwise noted. Swarm Clone is exactly same build as main character. Definitely also pick up a kineticist diadem to further increase her. This build also doesn't really care about mythic path so use it with anything. If you encounter any bug, feel free to fire an issue! Taking levels first in an esoteric blade then a proper kineticist would give you associated composite blasts right away. Construction Requirements Craft Wondrous Item, creator must be at least a 12th-level kineticist Cost 6,250 gp. I went water/fire/air, water first for elemental defense that gives shield bonus that scales up to ridiculous +9, then fire to comfortably hit touch AC and use unraveling infusion later and finally air so I can get Evasion as a class ability, so take off. to 5:00 p. Effects. At level 20, they reduce the cost of any infusions by 6 (but not below 0). Helm of Comprehend Languages and Read Magic. Mechanically you are required to take the aether element. You would be using that feat as though you were a 10th level Kineticist, so effectively "casting" a 5th rank Protector Tree with 50hp. - In base game, can fire at most 34 blasts in a single cast with greater kinetic diadem and lesser kineticist rod equipped Known issues If you encounter a bug, please go to the. Save over 90% on an array of LEGENDARY adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful. Silken Thread Atelier is a Location in Pathfinder: Wrath of the Righteous. Kineticist diadem, though it's a tad expensive. By level 8, an aether kineticist can fly, become invisible, and haul around hundreds (thousands if you have the burn to spare) of lbs, and he can do it at will. Lesser Kineticist Rod must be toggled on to gain its benefit. 14. This does not come from a spell requisite, either - only from the creator requisite of being a 10th level kineticist with proper elemental access. kind of hard to decide which is the most powerful. Incense of Dulled Senses. As a kineticist, you've awakened or opened a kinetic gate, a supernatural conduit within your body that can channel elemental forces straight from the elemental planes. This item is one of the few items in the game that can enhance a Kineticist 's Kinetic Blast ability. #8. kind of hard to decide which is the most powerful. The rings seem to be built around the assumption that kineticists just want to stand around spamming blasts, when actually their selling point is laying down killing fields with persistent. Element(s) aether; Type utility (Sp); Level 1; Burn 0 This ability is similar to mage hand, except you can move an object that weighs up to 5 pounds per 2 kineticist levels you possess (minimum 5 pounds), and you can move magical objects. Composite energy blasts instead deal an additional 4d6 damage while composite physical blasts deal an additional 4d6+4 damage. View Cart; Help; Pathfinder . I want to make the most superior fire mageThinking of making a kineticist, and I wanna know if items which add damage per die rolled to spells of an element work with kinetic blasts. ago. Encounters(World Map) Agile Handaxe +4(Encounter between knight/squires and Demodand) Areelu's Laboratory(Main Floor) Areelu's Laboratory(Old Lab. As far as I know, kineticists dont have a lot of official item support. m. Sign In; Cart . Beyond. My bad, must of misremembered that, skeleton merchant definitely does sell them though. Blood Kinteticist. ”. This diadem increases the damage dealt by the kineticist's simple energy blasts by 3d6 points and by kineticist simple physical blasts by 3d6+3. I want to make the most superior fire magekind of hard to decide which is the most powerful. Starting without burn, and taking the burn himself, it would be 7 rounds to get to max elemental bonuses, and then 6 past that before you go through Internal buffer. 1. There is the Hollow Rod (OA 254), the Overflowing Rod (OA 254), the Vril Staff (OA 255), and the Kineticist's Diadem (OA 259). Kineticist's Diadem Sign in to edit Price 18,000 gp (lesser), 50,000 gp (normal), 98,000 gp (greater) Aura moderate evocation; CL 10th Slot headband; Weight -- This metal headband holds a glistening, diamond-shaped gem. If used by a character without internal buffer, the bracers grant their wielder the benefit of internal buffer as a 6th-level kineticist. Or hey! An elementalist! Honestly the vibe it sets down in 1e is perfect. Kineticist|Summoner. The annoying part of the Kineticist is that Kinetic Blade is the way to go. Also gives +6 enhancement bonus at Int/wis/Cha. kind of hard to decide which is the most powerful. kind of hard to decide which is the most powerful. You started. Help me gestalt a Kineticist. I wonder if you go Fire + Earth + Fire you can get both a composite blast (Blue. While there are many items a Kineticist can benefit from, these are by far the most important ones: Lesser Kinetic Diadem - Act 1 Silken Thread Atelier. There looks to exactly one item "for kineticist" in the book: the gate attenuator. So a feat like vital strike seems the way to go. For the same reasons Rogues appreciate dipping into Kineticist the Red Mantis Assassin loves starting life as a Kineticist. (Magic devices 3 and athletics 3). Beginner Box ; Rulebooks . Kineticist's Diadem Sign in to edit Price 18,000 gp (lesser), 50,000 gp (normal), 98,000 gp (greater) Aura moderate evocation; CL 10th Slot headband; Weight -- This metal. Can someone tell me with short and easy words ( ;) ) what they are about? Many thanks in your direction!I’m not too familiar with how they play, but I’ll just re-read their section. Artist's poster, Aura goggles, Automatic writing planchette, Censer, Dowsing rod, Ectoplasmic residue, Fraudulent medium's kit, Hoodwink cowl, Hypnotist's locket (locket), Hypnotist's locket (pocket watch), Incense, Kineticist's kit, Magnetized paper, Medium's kit, Mesmerist's kit, Occult reference material, Occultist's implement, Occultist's. Fire's. kind of hard to decide which is the most powerful. Control - pushing and tripping infusions with free feats from kinetic skill tree. Gems of other colors can be used for a diadem, assocated with other, less-understood elements; in such cases it is referred to as an esoteric diadem EMH but otherwise functions identically to a kineticist’s diadem. In base game, can fire at most 34 blasts in a single cast with greater kinetic diadem and lesser kineticist rod equipped; Known issues. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. I want to make the most superior fire magenow, im coming from 5e, so terminology and BAB are a little unfamiliar to me, so my question is, when BAB is +6/+1 can you use two kineticist blasts…As you all may know, our new DLC “The Wildcards” brings in a new class – a kineticist. 0. Composite energy blasts instead deal an additional 6d6 damage, while composite physical blasts deal an additional 6d6+6 damage. Save over 90% on an array of LEGENDARY adventures and accessories, bringing you adventures ranging from 1st level to 14th level, monsters from measly minions to mighty menaces, magic items from common everyday treasures to mighty artifacts, ready-to-use creatures and characters, and much, much more, all with amazing artwork, delightful. Summary Files Reviews Support code Mailing ListsA kineticist can always select 1st-level wild talents, but she can select a wild talent of a higher level only if her kineticist level is at least double the wild talent's effective spell level. I want to make the most superior fire mageI know the lesser one is for sell early on in my Kingdom, but am wondering does it drop as loot? What about the normal and greater version? Do they appear?kind of hard to decide which is the most powerful. Business, Economics, and Finance. Artist's poster, Aura goggles, Automatic writing planchette, Censer, Dowsing rod, Ectoplasmic residue, Fraudulent medium's kit, Hoodwink cowl, Hypnotist's locket (locket), Hypnotist's locket (pocket watch), Incense, Kineticist's kit, Magnetized paper, Medium's kit, Mesmerist's kit, Occult reference material, Occultist's implement, Occultist's. It doesn't matter if you have 1/2, 3/4 or full BAB you're likely to hit with a touch attack if you have invested even moderately in your attack stat. Infusions: pick wall at lv11, deadly earth at lv13, cloud at level17. kind of hard to decide which is the most powerful. An apex item grants this benefit only the first time it’s invested within a 24. This metal headband holds a glistening, diamond-shaped gem. You can choose either a single gate (one element) or dual gate (two elements) at 1st level. Energy blast benefits more from Kineticist Diadem, Physical blast - from Con bonuses. 2. Jingasa of the Fortunate Soldier. Azata Build: The Whirlwind of Freedom. Trip kineticist basically uses the trip infusion with a bunch of trip feats to trip people, in my case combined with dazzling display to AoE fear them all. I'm surprised nobody's mentioned the Kineticist's Diadem. A kineticist’s diadem includes one of five colors of gem, each corresponding to a different element:. Kinetic Diadem Information. Its all about the beastiary and the encounter design after all. You can argue that a Kineticist should not depend on a mental stat, because you need the headband slot for a kineticist diadem, so this is a disadvantage of the Pychokineticist archetype, but aside from things like this, equipment isn't a factor. kind of hard to decide which is the most powerful. Kineticist Swarm is awesome. comkind of hard to decide which is the most powerful. You want Constitution to be your Burn stat, not others. This is a shame, since it is a good tripper ( if you go earth element). The genius diadem encourages you to learn things for yourself rather than actually attempting to. She must have at least one hand free to aim the blast. Duelist. ”. It doesn't work properly in turn based mode. A Kineticist may accept 1 point of Burn per round, rising to 2 points at 6th level, +1 for every 3 additional class levels (maximum 6. The Kineticist Diadem might be something you'd want to look into for added damage. ago. Heavily homebrewed since gaining dual blades at 17th level is not very appealing. It can move into basically any full BAB class, getting. At 1st level, a kineticist gains a kinetic blast wild talent of her choice. Mental stats usually go in the helm slot while physical stats go in belts, though there are exceptions. Kineticists on the Golarion Masters of primordial power who assail foes. In tabletop, kineticists are considered "high floor, low ceiling" - a well-built kineticist will get out-damaged every time by a well-built martial in most situations (though they perform pretty well in AoE/against some more esoteric enemies like swarms or ghosts compared to other martials), but comparing a poorly-made kineticist and martial puts the kineticist firmly. As a standard action, the kineticist can unleash a kinetic blast at a single target in close range. While worn by a kineticist, this item increases the damage dealt by the kineticist’s simple and composite blasts that match the element of the inlaid gem by 1d6 points (for a lesser esoteric diadem ), 2d6 points (for an esoteric diadem ), or 3d6 points (for a. HammyxHammy Rules Whisperer • Additional comment actions. As for AC vs. Just giving the Kineticist full BAB is a huge boon for physicial blasters, leaving you nearly on part with other martial classes. Unholy damage deals no damage to evil creatures, so you may want to avoid picking a fight with a devil. As such, it is a crucial item for any kineticist character. And. Most of their infusions and utility wild talents or improve kinetic blasts or give elemental control abilies. Kinetic Diadem: 1 lbs. Summary Files Reviews Support code Mailing Lists DonatePathfinder lead designer Logan Bonner says the 2e Kineticist, starring class of this summer’s Rage of Elements sourcebook, might just be the “longest class” Paizo has ever created in terms of content. There's an item called the Kineticist's Diadem that does the following: While worn by a kineticist, this item increases the damage dealt by the kineticist’s simple and composite blasts that match the element of the inlaid gem by 1d6 points (for a lesser kineticist’s diadem), 2d6 points (for a standard kineticist’s diadem), or 3d6 points (for a greater kineticist’s diadem). All you need is Kinetic diadem and it isn't even necessary. This. Lesser Kineticist Rod Notes & Tips. The kinetic knight adds Diplomacy and Sense Motive to her list of class skills instead of Acrobatics and Stealth. Beginner Box ; Rulebooks . This is a Kineticist build I played from start to finish as my second Azata playthrough on Core and I had a blast (pun intended). Most powerful elements are fire and earth. Paizo Blog. Obviously you want INT to boost Kinetic blasts and DEX to boost ranged to-hit. Burn causes uncurable nonlethal damage equal to burn * level. In order to perform infusions, composite blasts, defense talents, and some utility talents, you need to accept burn. If you encounter any bug, feel free to fire an issue! Taking levels first in an esoteric blade then a proper kineticist would give you associated composite blasts right away. I believe you should keep many of the core ideas of the playtest: the nigh-unlimited casting of spell-like abilities, no burn, the multiple gates, and the use of feats to incentivize their selection. Composite energy blasts instead deal an additional 4d6 damage while composite physical blasts deal an additional 4d6+4 damage. WoTR doesn't have specific powerful items that you can meaningfully create a build for. ago. Kineticists can use any casting items that have any of their elemental traits, including wands, staves and scrolls. Comes in lesser, reg, and greater. Each point of Burn does 1 HP nonlethal damage per class level and is cleared only after a night's rest. View Cart; Help; Pathfinder . Pacific. A Kineticist's Diadem will get you some extra d8s of damage on your physical blasts. The Kineticist may power up her abilities (or cast certain abilities in the first place) by accepting Burn. Kineticist’s Diadem. The Kineticist's Diadem is the only non 3rd party item specifically for their use that I'm aware of and their class specific feats are not generally very good. You'll want a high Dex and Con, so take Combat Reflexes and you can lock down a significant chunk of the battlefield with good damage AoOs. I'd recommend fire blast. 603 4. Helm of Fearsome Mien. And you're healing your full damage amount, so by level 20 that's. Cyclops Helm. To return to the actual topic - the legendary kineticist is more engaging and effective, but the playtest kineticist comes with more interesting mechanics, even if they need more time in the oven. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. View Cart; Help; Pathfinder . 2. However, the family of magic items that affect kinetic blast damage (kineticist's diadem and esoteric diadem) are evocation. You want Constitution to be your Burn stat, not others. Kineticist Diadem :: Pathfinder: Kingmaker General Discussions. You have to choose between a cha circlet and a kinetic diadem. (Kinetic Diadem), Accesory (Lesser Kinetic Rod) and Constitution. Beginner Box ; Rulebooks . Utility Wild Talents. 4. To increase its damage either get higher con /get the kinetic diadem. Lesser Kinetic Diadem: 1 lbs. There are also Conductive Weapons (UE 137), but they are only useful for energy blasts (as it only works with abilities that rely on touch attacks) Kinetic Diadem is an accessory in Pathfinder: Wrath of the Righteous. For the kineticist part of the build overall focus on DEX, WIS and fineesed Kinetic Blade. Kineticist diadem was one, apart from that - stat boosters, save boosters and utility. Don't warn me again for Pathfinder: Kingmaker. Kineticist is a weirdly complex yet simple class. The Gentleman’s Guide to Faith: The Pathfinder Second Edition Cleric (Aug 2020) Support Guide Cleric (Jul 2021) RPGBOT's Cleric Handbook (June 2021) Druid. So if your main character relies on certain unique item, clones are useless. Equipment: All equipment and magic items on pages 248-265 are legal for play, except ganji doll (normal and greater), haunted doll, spirit mirror, and waxen image. Kineticists often awaken to their kinetic abilities during a violent or traumatic experience, releasing their power involuntarily. Brought to you by: amaitland, distant-scholar, karianna, kenosti, and 3 others. It has almost unmatched crowd control and damage potential. It also lacks the whip and whip hurricane infusions. Pacific (425) 250-0800. Kineticist is adequate at base, but has basically no item or feat support outside of 3rd party stuff. Kineticist is a class in Pathfinder: Wrath of the Righteous. 628 Online. I'm not a fan of a class that has to perform masochistic mutilation to themselves in order to use basic abilities of their class. A kineticist can always select 1st-level wild talents, but she can select a wild talent of a higher level only if her kineticist level is at least double the wild talent’s effective spell level. kind of hard to decide which is the most powerful. Adding dispel to your kinetic blasts opens up a lot of options. I feel that is a neat mechanic that allows a player to be more powerful when it counts, but at a cost. A kineticist’s diadem includes one of five colors of gem, each corresponding to a different element: blue (water), clear (aether), green (earth), red (fire), and white (air). Given your scope of vision, yes. Couple that with the FCB for halflings and they can get 9 (or 12 if you can trick your DM) points in the buffer alone on top of the normal amount of burn you can take. Trying to find good items I might need. A kineticist can always select 1st-level wild talents, but she can select a wild talent of a higher level only if her kineticist level is at least double the wild talent's effective spell level. I want to make the most superior fire mageBurn Shard. well, boosting your main kineticist ability score will boost DCs too (for DCs that arent DEX-based), so stuff with CON for normal kineticists/knights, stuff with INT for Dark kineticists, stuff with WIS for psychokineticists. A Kineticist diadem is also a must-have. The Kineticist needs Constitution almost exclusively, though Dexterity is important both for your AC and for your Form Infusion DC’s. The Kineticist has numerous options for gaining resistances to energy damage types (cold, electricity, fire), to poison damage, and to a few obscure damage options like metal and water. However, Kineticist doesn't rely on equipment much. You gain a +1 item bonus to Religion checks. No need for wis item, so even for a tanky kineticist you can dip for a scaled fist and not use the +stat hat. build + endgame fight examples on unfair solo (wriggling man, knarly witch, mandragora swarms, ghosts, trollboss etc. I do have a few mods installed (Eldrich Arcana, Respec, Turn Based Combat), but none of those mention replacing this class. And yes, composite blasts go up 2d6+2 every odd level so it becomes 12d6+12 at level 11, which with his archetype and the kineticist's diadem goes up. Belt of Dex/Con is also really high on the list. Composite energy blasts. Swarm Clone is exactly same build as main character. The Summon gaze is alright because of amount of disposable meat it can buff but you don't want to be a summoner. The Kineticist’s powers are truly bottomless, making them fantastic at persisting. Sorry Aeon is a bit crap. They must also attempt a Reflex save (DC 10 + 1/2 your kineticist level + your Constitution modifier) to avoid having elemental matter spear them in place, reducing all movement speeds they possess to 0 feet. Couple that with the FCB for halflings and they can get 9 (or 12 if you can trick your DM) points in the buffer alone on top of the normal amount of burn you can take. 12500: This diadem increases the damage dealt by the kineticist's simple energy blasts by 2d6 points and by kineticist simple physical blasts by 2d6+2. and not that i'm aware, bracers are usually there for armor. Magus unlike investigator, inventor, thaumaturge and kineticist can start with an 18 in its primary attacking stat. The addition of the Aeon spell list adds a TON of survivability, with on demand swift action immunities to literally everything. The kineticist's class skills are Acrobatics (Dex), Craft (Int), Heal (Wis), Intimidate (Cha), Perception (Wis), Profession (Wis), Stealth (Dex), and Use Magic Device (Cha). Channeler Rod: Three free use of Quicken per day on Blasts. This small sliver of crystal is completely translucent, although when attuned it flickers with a weak glow. What isn’t is the power in the Kineticist’s Elemental Blasts. As a standard action, the kineticist can unleash a kinetic blast at a single target in close range. This gives you all the benefits of the new ability score until the investiture ends. Instinctual Warrior is a Barbarian archetype in Pathfinder: Wrath of the Righteous. As for AC vs. Is about deadly earth + bowling infusion wich clean everything. For a more unique item there is the Kineticists Diadem. It has good progression from 1-20, with a fun shift in playstyle and the themes and mechanics of the hydrokineticist fit naturally (pun intended) with the Azata path. Unfortunately, the Kinetic Knight is the most suboptimal archetype of it in PF:KM, being incapable of all the crowd control infusions that make other archetypes so powerful. A creature must attune themselves to a burn shard over 24 hours to use it. Particularly noteworthy is the ability for earth kineticists to trip in AoE with bowling infusion. Price 18,000 gp (lesser), 50,000 gp (normal), 98,000 gp (greater); Aura moderate evocation; CL 10th; Slot headband; Weight —. At 1st level, a kineticist gains a kinetic blast wild talent of her choice. It's probably better. kind of hard to decide which is the most powerful. Some people consider barbarians savages driven by rage and animal instincts. Since I didn't see anyone list any items specifically for the kineticist. The diadem’s gem grants the wearer greater control over its associated element. • 8 mo. I. Choose one element to be your kinetic element (air, earth, fire, metal, water, or wood). The Kineticist's Diadem adds between 1 and 3d6 (depending on the variant) to simple and composite blasts that match the wearing Kineticist's type. I want to make the most superior fire magekind of hard to decide which is the most powerful. So, as a dwarf I have selected the Dwarf Kineticist favored Class option of 1/3 point of damage to earth elemental blasts. 7. A Kineticist may accept 1 point of Burn per round, rising to 2 points at 6th level. The diadem’s gem grants the wearer greater control over its associated element. Kineticists channel raw elemental power and matter of the Ethereal Plane into their bodies, manifesting in strange effects known as. They are concentrated fighters who are so adept at controlling their rage that they can fight blind, relying on only a sixth sense. The Kineticist is a “not-caster”. I want to make the most superior fire magekind of hard to decide which is the most powerful. You can argue that a Kineticist should not depend on a mental stat, because you need the headband slot for a kineticist diadem, so this is a disadvantage of the Pychokineticist archetype, but aside from things like this, equipment isn't a factor. Price 8,000 gp (lesser), 32,000 gp (greater); Aura moderate transmutation; CL 8th; Slot none; Weight —. Each point of burn incurs 1 nonlethal damage per character level which cannot be healed until the next time the kineticist removes burn (generally by resting). kind of hard to decide which is the most powerful. Also if you are using this build on a companion, keep in mind that the levels are Kineticist Levels, not Class Levels. A creature who wears a conduit glove considers the gloved hand free while using the gather power class feature, even while holding. I want to make the most superior fire magekind of hard to decide which is the most powerful. This diadem increases the damage dealt by the kineticist's simple energy blasts by 2d6 points and by kineticist simple physical blasts by 2d6+2. Kineticist is a weirdly complex yet simple class. There's the kineticist diadem and overflowing rod but those are both out of the price range you listed. Several talents allow you to perform Strength-based things with your Constitution score instead. That said, you're *very* reliant on making your attack rolls early on, so high AC enemies can be a bit of a pain until you unlock some AoE abilities. But don't know where to look. Lesser Kinetic Diadem Information. A kineticist is generally going to be better off using their kinetic blast as a weapon than actually using a weapon, so this is a good way to make those two things not compete so much. . Kinetic Diadem I guess, they basically don't have any other item support. A kineticist can use wild talents—magical abilities similar to spells but drawn from the kineticist’s innate psychic talent and usable at will. Greater Kineticist's Diadem: Deals Blast damage as if you were six levels higher. I wonder if you go Fire + Earth + Fire you can get both a composite blast (Blue. I want to make the most superior fire mageKineticist was so cool and mystical in 1e while also feeling very true to the fantasy and I would love nothing more than to see it in a place of malleability—function and form defined by it's element than it's class. Kineticists can use any casting items that have any of their elemental traits, including wands, staves and scrolls. Quick runner´s shirt was awesome before as it let you gather power faster once per day, now it is notably worse. ago. A wild talent always has the elemental descriptor or descriptors (aether, air, earth, fire, water. While worn by a kineticist, this item increases the damage dealt by the kineticist’s simple and composite blasts that match the element of the inlaid gem by 1d6 points (for a lesser kineticist’s diadem), 2d6 points (for a kineticist’s diadem), or 3d6 points. And also keep in mind, that Legend is only something you can do at the end of the game, so for the remaining portion of the game you’ll be a bit weaker than other kineticists. 3. Mask of Destruction and Creation (Nethys) 5,000 gp. Physical blasts are targeted against normal AC, Energy blasts are against Touch AC. The legendary kineticist can suppress the visual effects of elemental overflow by concentrating for 1 full round but doing so suppresses all of this ability’s other benefits, as well. If you don't mind the damage spotlight going elsewhere, the kineticist is a pretty fun class to play. The diadem’s gem grants the wearer greater control over its associated element. Kineticist has high melee damage output (kinetic blade), better single-target damage, and CC. It's not clear if you can turn it off tho, so better talk with the gm. Icon of Aspects. I want to make the most superior fire magekind of hard to decide which is the most powerful. The kineticist, as presented in the book, is a “blaster. Element: pick earth, fire and water. SR, Fire + Fire (Blue Flame) composite blast can have a substance infusion that ignores SR (Pure Flame, 4 burn). I want to make the most superior fire mageBasic Telekinesis. Sorry for garbage formatting. My bad, must of misremembered that, skeleton merchant definitely does sell them though. I want to make the most superior fire magekind of hard to decide which is the most powerful. While worn by a kineticist , this item increases the damage dealt by the kineticist’s simple and composite blasts that match the element of the inlaid gem by 1d6 points (for a lesser kineticist’s diadem), 2d6 points (for a kineticist’s diadem), or 3d6 points. m. 5=182 average + (10d6+3d6+10+12+12)*1.